I have been following a tutorial about a new hair system in 3.5 which I recently mentioned similar question but now I am trying to make the hair kind think at the end of the hair , I am trying hard to find what is causing it , this is the video https://www.youtube.com/watch?v=gCQN5vNgHiI&t=1161s&ab_channel=BlenderStudio at 19:21 you can see the hair is thin and other , but on my picture you can see it kind thick , what Did do wrong here ? thanks
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1$\begingroup$ First of all it would help if you plugged the Principled Hair BSDF into the Material Output instead of the Color Mix node. And for everything else I don't have enough time right now to go through all the steps of the video o see where you might have set a value different than shown in the tutorial... $\endgroup$– Gordon BrinkmannJun 1 at 13:32
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1$\begingroup$ I've just watched the beginning of the tutorial now, and from 3:46 on, in the chapter "Initial Modifiers" it is explained how the shape is changed. $\endgroup$– Gordon BrinkmannJun 1 at 14:02
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$\begingroup$ thank you gordon for your time mate , yeah sometimes when you are focusing on too many things , you just miss some important part , much appreciated $\endgroup$– Games nrJun 1 at 14:32
1 Answer
The tips of the hair are thick because you have set the Shape value of the Set Hair Curve Profile to a negative value. The value has a range of -1 to 1 and works like this:
-1
= thin root, thick tip0
= equal thickness of root and tip+1
= thick root, thin tip
If you disable all other modifiers and increase the Radius, you can see the effect better:
To fix your problem, just set the Shape value to +0.787
.