I am making a map in Blender from a 30m DEM. When I render it, some places come out stair-stepped or pitted. First screenshot of hill areaSecond Screenshot of desert area

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    $\begingroup$ What is the bit-depth of the DEM you are using? Too low could cause stepping or banding. $\endgroup$ May 26 at 2:12
  • $\begingroup$ I have tried to play with it some. The data in this screenshot was a Float32. $\endgroup$
    – Briank
    May 27 at 4:13


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