I have a very high poly glass that I would like to reduce the poly count on:
I could use the Collapse option in the decimate modifier, but I don't like the solution it gives. I get poor geometry like this:
My best bet seems to be using the Un-Subdivide option in the decimate modifier. That gives me better geometry, but I don't want to make my glass into an octagon shape at the rim:
What options for reducing the poly count do I have?