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Hello people of stackexchange,

I'm working on a more complex setup but want to understand the basics, so I'll use a simple example.

I have a plane and a cube. The cube is casting a shadow on the plane.

scene render view

I want the shadow of the cube to show on the plane in the composite, and the cube not to appear at all. The tricky part is that the shadow and the plane must be in different render layers.

I want to obtain the same result as the picture below, but nothing I tried seems to work. I can't seem to get a render layer with only the shadow of the cube:

goal

What I tried:

Render properties > Film > check "transparent"

transparent

Cube render layer :

Layer properties > passes > light > check "shadow catcher"

layer properties

Object properties > visibility > mask > check "shadow catcher"

Object properties > ray visibility > check "shadow"

object properties

Cube collection > toggle indirect only

indirect only

Compositor node setup I tried

White screen with this node setup

I get a white screen in the first one.

No effect with this node setup

I get only the plane in the second one.

Any ideas on how to solve my problem? What am I doing wrong?

Thank you.

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