I'm trying to use Metarig, which has worked quite well so far. But in render preview and rendering, the face looks swollen.
I render with Cycles and Nvidia Optix. If I set the render device to None or HIP, the effect is less visible but still there. With Optix and CUDA, the face looks like a boxer's. You can also see this clearly on the outliner in the left picture.
Anyone know what could be causing this? Greetings