So i have a straight wire piece, that i want to bend around another wire, like you would do in real life, but i cant figure out how to do this naturally.
I can use screw modifier to model the final result, but it doesn't animate properly.
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Sign up to join this communitySo i have a straight wire piece, that i want to bend around another wire, like you would do in real life, but i cant figure out how to do this naturally.
I can use screw modifier to model the final result, but it doesn't animate properly.
Can be done with geonodes: