The selected face loop is the one I want to duplicate.
When I duplicate this face loop, it is deformed in three faces in oval shape.
As you can see, the two faces have oval shaped ends and one is completely disconnected from others. I have Bevel and Subsurf modifiers active. I haven't applied them yet since it will complicate the shape of the wall. I tried applying all transforms, and seems like it does not have any effect on it. Why is this occuring? and how can I fix this? Why is this error