Quite impressed by all of Gleb Alexandrov's scenes with some amazing dust floating around.
(To see what I'm talking about > http://www.creativeshrimp.com/lighting-tutorial-atmospheric-effects-dust-book-10.html)
And I started working last night on a scene that is going to need the same sort of atmospheric dust in the air. But when I looked around on how to create dust particles in the air there was nothing there. Not even anything I could adapt from a tutorial. Everything was from 2009 before volumetrics was even introduced.
Someone in an older tutorial did use a particle system and used a scaled down icosphere as a mesh for each particle, but experimenting with that made everything look really tacky.
Is there a way to do dust particles that I'm not thinking of?