I would like to loop a street object i have. It's essentially just a plane with an image texture. I need to move the street on the y axis and loop / repeat it.
Most tutorials i've seen use curves, but my vision is that it's a straight road, not a curved one. I tried a few things myself including keyframing a second road to spawn in when the first one ends, without success though. I can't wrap my head around how i could possibly repeat / loop it without using the array modifier with a lot of repetitions.
Is there an easier way to do this then my approach so far? All the help i found use a curved road with curves, so it's much easier to just rotate to loop it but that's not my vision for this project. Thanks