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I want to use a texture as an emission map for a smoke simulation to use as a (hopefully) 3D animatable cloud map (using the other force effectors to move the cloud bands).

Apparently, it is possible to use a texture in either but not the node texture, at least that I am aware. Is there a work around to this?

Texture shows up in the texture tab

texture does not show up in *Smoke Flow Advanced*

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