I try to create a Node Setup with which I can make several unconnected Planes (contained in one Object) snap to an underlying Groundplane without the Planes beeing rotated (Pic01).
With my current Setup I can only make the Planes snap to the Groundplane completely, like with a Shrinkwrap Modifier (Pic02).
Maybe there´s a way to separate each Island, kind of give them individual Origins from which the Raycast shoots down and then I snap the Plane to this Position?
Thanks for helping!