Working in arch viz, I am using some ground spots and I've paired them with some point lights with and IES shader rotated upside down. Now I have played with the radius and strength, but the issue is that it is emitting too much light in the ceiling and I am losing details. I know light linking is in the process of being developed, but I was wondering if there is another way

  • $\begingroup$ you can change some parameters in the IES file, but from what I could see, that makes no real difference with changing the strength. $\endgroup$
    – lemon
    May 13 at 8:06


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