I have applied 2 maps to same material, they use same UV. In texture paint mode 3D view with solid display. I can only see 1st texture map (topmost in the stack) and paint on it.
But on the contrary in texture paint mode with Texture display mode. I can only see the last image in the stack (in this case Helper overall). But when i paint in 3D view it starts painting on top most image in the textures stack (in this case checkers)
How do a paint on 2nd texture (in this case Helper overall) in 3D view? I am able to paint by temporarily by moving the texture slot up
And in texture display mode of texture paint i had to disable 2nd texture to see the first texture
What is happening ? Is there a right way of doing this?