I thought snap to increment and absolute grid snap were only available in orthographic view, but somehow I managed to activate it in a viewport in perspective mode. How did I do that?"
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$\begingroup$ I'm not sure what you mean, but all snapping options are available for (almost) all "modes" via the magnet icon at the top center of the viewport, and the corresponding dropdown menu to the right of it. $\endgroup$– Christopher BennettMay 10 at 1:31
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$\begingroup$ If it wasn't available in Perspective view, how would you see what you were doing when Snap to Grid was active? :^) $\endgroup$– John EasonMay 10 at 8:31
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$\begingroup$ @JohnEason Since his assumption was snapping were not available in perspective view, there would be no need to see what you do... or do you think it's impossible to see it in orthographic view? I don't get what you want to say :D $\endgroup$– Gordon BrinkmannMay 10 at 8:44
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$\begingroup$ @GordonBrinkmann Well he said that he'd "somehow managed to activate it in Perspective view" so I was just pointing out that there wouldn't be much point in having a "Snap to Grid" option at all if it wasn't available in Perspective view. Probably a badly constructed sentence on my part! :^) $\endgroup$– John EasonMay 10 at 9:03
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$\begingroup$ I use 3 view ports, one in orthographic in X and Z axis, one in orthographic in Y and Z axis and one in perspective view. That's how I used to use snap to grid in perspective mode. $\endgroup$– Dominic SantiagoMay 10 at 16:10
1 Answer
I just realized my mistake.
I didn't realize that I had set a different grid unit in the viewport in perspective mode, so when I moved something there, it moved a lot. I had .0025m in orthographic and .025 in perspective. You have to use the same grid unit on all viewports for snap to grid to work correctly