Is it possible to make just part of an object cloth? So for example, I've modeled a trench coat, but I only want the loose bottom half of it to be a cloth simulation. Can I do that?

  • $\begingroup$ You might be able to use Pinning and Vertex Groups to do that $\endgroup$
    – J Sargent
    Commented May 1, 2015 at 21:38

1 Answer 1


Yes. Use the Pinning vertex group in cloth settings. Any vertices with full weight of 1 will not be affected by the simulation. Partial weight will be partially effected. It is common to use a slight weight gradient for it to work smoothly.

  • $\begingroup$ lol, beat me to it $\endgroup$
    – J Sargent
    Commented May 1, 2015 at 21:39
  • 4
    $\begingroup$ vanishes like a ninja $\endgroup$
    – Ascalon
    Commented May 1, 2015 at 21:40

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .