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Is it possible to make just part of an object cloth? So for example, I've modeled a trench coat, but I only want the loose bottom half of it to be a cloth simulation. Can I do that?

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  • $\begingroup$ You might be able to use Pinning and Vertex Groups to do that $\endgroup$ – VRM May 1 '15 at 21:38
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Yes. Use the Pinning vertex group in cloth settings. Any vertices with full weight of 1 will not be affected by the simulation. Partial weight will be partially effected. It is common to use a slight weight gradient for it to work smoothly.

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  • $\begingroup$ lol, beat me to it $\endgroup$ – VRM May 1 '15 at 21:39
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    $\begingroup$ vanishes like a ninja $\endgroup$ – Ascalon May 1 '15 at 21:40

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