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I'm having a strange issue that when I use geometry node transform to rotate an object on the z axis it distorts the mesh, whilst if I rotate without the geometry transform node everything is okay? Can anyone help?

Cheers

enter image description here

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1 Answer 1

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You must scale reset with Ctrl + A

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  • $\begingroup$ Thank you so much, that worked. You're a legend $\endgroup$
    – Dan B
    May 7, 2023 at 7:47

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