0
$\begingroup$

I imported torso(.glb) and head(.obj) separately and combined them by adding to armature successfully. The issue am facing is Head Texture and torse texture are completely different.

how do i apply torso skin texture to face.

enter image description here

I tried using Shader editor by adding torso skin image texture and adjusted the parameters of Principled BSDF but it was distorted. Pls suggest what best can be done here

Even tried this link but no luck

Head and torso attached:

$\endgroup$
6
  • $\begingroup$ Hello please pack the images (File > External Data > Pack Resources) and share your file? $\endgroup$
    – moonboots
    Commented May 5, 2023 at 13:20
  • 1
    $\begingroup$ You probably will be best off doing this in an image editor, as you need to color correct either diffuse texture. $\endgroup$
    – Joachim
    Commented May 5, 2023 at 17:34
  • $\begingroup$ @moonboots i added Head and torso to the Post $\endgroup$ Commented May 6, 2023 at 6:14
  • $\begingroup$ The torso has another material, you need to give the same material to the torso, but it also needs to be properly unwrapped so that the UV covers a skin part of the image $\endgroup$
    – moonboots
    Commented May 6, 2023 at 6:38
  • $\begingroup$ @moonboots can u share some video this pls... my workaround is not working properly.. $\endgroup$ Commented May 31, 2023 at 6:53

1 Answer 1

0
$\begingroup$

got it

by changing the materials able to fix the issue...

@moonboots thanks for the input

$\endgroup$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .