I imported torso(.glb) and head(.obj) separately and combined them by adding to armature successfully. The issue am facing is Head Texture and torse texture are completely different.
how do i apply torso skin texture to face.
I tried using Shader editor by adding torso skin image texture and adjusted the parameters of Principled BSDF but it was distorted. Pls suggest what best can be done here
Even tried this link but no luck
Head and torso attached: