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I'm trying to animate a hanging lamp that swings in a loop, however, as you can see, the lamp itself is not following the rotation of the rope, even though I have copy rotation applied to the object and referencing the end of the rope, so it should work. I would appreciate some help!

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Here's the file in case anyone wants to take a look:

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    $\begingroup$ related blender.stackexchange.com/questions/75673/… $\endgroup$
    – lemon
    Commented May 1, 2023 at 11:06
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    $\begingroup$ Why have you left out the X rotation? If you really want to do it this way, maybe flip the mesh in Z if necessary, and include X in the copied Euler. $\endgroup$
    – Robin Betts
    Commented May 1, 2023 at 11:21

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