I'm struggling to understand why is performance so bad when I'm editing rig controls or whenever I start the animation playback. My scene is a mannequin character exported from the Unreal Engine 5. I checked the tris count and it's almost 100k which isn't really that much. Then whenever I perform any of the above mentioned actions the FPS drop to range between 12 and 15 which I consider bad.
My specs: RTX 4070 Ryzen 7 3700X
I have tried looking through different settings inside preferences but no luck there. I also tried installing different Blender versions so I tested this on Blender 3.3, 3.4 and most recent 3.5, all of them act exactly same.
Does anyone have an idea what could be happening here? Cheers for any help!
file > external data > pack all into .blend file
, thenfile > save as
: enable compress in sidebar and save a copy of your file, then upload it somewhere like Blend-Exchange and share the link here with us so that we can dig in? $\endgroup$Help > Report A Bug
and send a bug report with the pre-filled instructions, and send the file there too. Hopefully the devs will either find out what's going on, and make a fix for it if need be. $\endgroup$