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How can you make a bunch of objects explode? I don't mean fracture, I just mean shoot off in random directions. I want to know how to do this for a rigid body simulation. So how can this be accomplished?

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    $\begingroup$ @TARDISMaker ? I don't see how this is asking for a in-depth tutorial.. If any kind of tutorial is considered off-topic, then this site doesn't make any sense ;) $\endgroup$
    – gandalf3
    Commented Apr 29, 2015 at 1:44
  • $\begingroup$ Okay, I guess we just have different places where we draw the line. To me it still seems a bit too tutorial like for a question and answer site. I guess I'm more strict about it than I should be than. $\endgroup$ Commented Apr 29, 2015 at 2:14
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    $\begingroup$ if you ask me, explosions should be on topic either way, just cause they're so dang cool. $\endgroup$
    – ruckus
    Commented Apr 29, 2015 at 3:44

1 Answer 1

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  1. Add Active Rigid Body Physics to your cubes.
    (I created the cubes with 3 array modifiers applied, then separated By Loose Parts, and finally moved the origins to the geometry.)
  2. Add a force field in the middle of the stack of the cubes.
  3. Increase the strength of the force field.
  4. Press play or AltA and watch the explosion.

Quick gif showing the whole process.
animated gif

Final result
animated gif

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  • $\begingroup$ This is very useful, but I can't get the exact effect you had. You are using Blender 2.74, right? Strength = 900 didn't seem to cut it. $\endgroup$ Commented Apr 29, 2015 at 2:28
  • $\begingroup$ Never mind. I found a strength that will work. Thanks a lot! $\endgroup$ Commented Apr 29, 2015 at 2:36
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    $\begingroup$ @TheMinecraftMan757 make sure you have applied the scale of the cubes. $\endgroup$
    – PGmath
    Commented May 1, 2015 at 23:18
  • $\begingroup$ It works but I also tried to make an explosion with particle effects. The force field is messing with the particles so is there a way around this? $\endgroup$ Commented Mar 27, 2021 at 21:20
  • $\begingroup$ GIF showing the whole process is not there. $\endgroup$ Commented May 3, 2022 at 17:30

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