How can you make a bunch of objects explode? I don't mean fracture, I just mean shoot off in random directions. I want to know how to do this for a rigid body simulation. So how can this be accomplished?
- Add Active Rigid Body Physics to your cubes.
(I created the cubes with 3 array modifiers applied, then separated By Loose Parts, and finally moved the origins to the geometry.)
- Add a force field in the middle of the stack of the cubes.
- Increase the strength of the force field.
- Press play or AltA and watch the explosion.
Quick gif showing the whole process.