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How can you make a bunch of objects explode? I don't mean fracture, I just mean shoot off in random directions. I want to know how to do this for a rigid body simulation. So how can this be accomplished?

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    $\begingroup$ @TARDISMaker ? I don't see how this is asking for a in-depth tutorial.. If any kind of tutorial is considered off-topic, then this site doesn't make any sense ;) $\endgroup$ – gandalf3 Apr 29 '15 at 1:44
  • $\begingroup$ Okay, I guess we just have different places where we draw the line. To me it still seems a bit too tutorial like for a question and answer site. I guess I'm more strict about it than I should be than. $\endgroup$ – TARDIS Maker Apr 29 '15 at 2:14
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    $\begingroup$ if you ask me, explosions should be on topic either way, just cause they're so dang cool. $\endgroup$ – Scalia Apr 29 '15 at 3:44
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  1. Add Active Rigid Body Physics to your cubes.
    (I created the cubes with 3 array modifiers applied, then separated By Loose Parts, and finally moved the origins to the geometry.)
  2. Add a force field in the middle of the stack of the cubes.
  3. Increase the strength of the force field.
  4. Press play or AltA and watch the explosion.

Quick gif showing the whole process.
animated gif

Final result
animated gif

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  • $\begingroup$ This is very useful, but I can't get the exact effect you had. You are using Blender 2.74, right? Strength = 900 didn't seem to cut it. $\endgroup$ – TheMinecraftMan757 Apr 29 '15 at 2:28
  • $\begingroup$ Never mind. I found a strength that will work. Thanks a lot! $\endgroup$ – TheMinecraftMan757 Apr 29 '15 at 2:36
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    $\begingroup$ @TheMinecraftMan757 make sure you have applied the scale of the cubes. $\endgroup$ – PGmath May 1 '15 at 23:18

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