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I've seen a few posts about creating a "golden spiral" with python but have so far failed at being able to convert the math and code in those posts into a geometry node tree that works.

I'd simply like to modify a curve (or mesh) line into a spiral using the fibonacci sequence using blender 3.4+. Anyone know I would accomplish this?

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    $\begingroup$ What have you tried as far when it failed? $\endgroup$ Commented Apr 17, 2023 at 10:44

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Here's a shot at a reasonable interface to a Golden Spiral:

enter image description here

A start-angle of 0 will give a base inner-radius of 1. (You can start from a negative angle) The result can be given an overall scale.

enter image description here

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