I have some edges, I want to have a number of duplicates of these edges so that they are offset in space but keep their direction. Should be simple? But I'm scratching my head over it for too long now. The elements are created with the Duplicate
node, they aren't instances so I can't use Translate Instance
node. And Set Position
offsets all points in space.
the scene: https://www.dropbox.com/s/x0ki8cbhpq48kqn/geo_random_duplicates.blend?dl=1