i'm teaching myself UV mapping in blender, and i assumed the stitch tool worked similarly to the sew tool in maya, where if you select an edge and hit sew (or, more likely, move and sew) and it joins the UV edges together. that's how the documentation made it sound. but when i try it, my uv island moves but the edges don't join together. what am i doing wrong? is there a different tool that does this, or am i using the tool wrong somehow? i'm having a hard time finding documentation of how to use specific tools.
i'm using industry compatible keybindings so please use tool names instead of just hotkeys, thank you