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Is there a way of adding Subtitles directly in the VSE? Or do I have to make an animation of text meshes and add it to the video via a Scene strip?

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2 Answers 2

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Since Blender 2.76 (or more detailled, since the Gooseberry Branch) there is a great new Text Effect Strip feature which will do the job for you! Mikeycal Meyers already made a great Tutorial on this topic.

Just Add Shift+A an E̲ffect Strip... T̲ext. You can animate it's opacity if needed and change it's size and position. Add a Text Strip

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    $\begingroup$ we prefer detailed answers over Link-Olny answers. Can you please add a bit more detail? $\endgroup$
    – user1853
    Nov 18, 2015 at 16:48
  • $\begingroup$ if it's worth an upvote ;-) $\endgroup$
    – Samoth
    Nov 18, 2015 at 16:56
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    $\begingroup$ there you go... feel free to expand on other answers... detailed answers might get you even more votes... $\endgroup$
    – user1853
    Nov 18, 2015 at 17:07
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    $\begingroup$ You can now change the font thanks to this patch developer.blender.org/D2424 It is not implemented oficially so you need to compile the Blender with that patch applied or download my release docs.google.com/… The release is missing Cuda support though. $\endgroup$ Feb 21, 2017 at 16:19
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    $\begingroup$ And finally we have font selection support in 2.8 :-) $\endgroup$
    – Samoth
    Jan 15, 2019 at 15:27
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Edited: There is now a built in VSE text subtitle tool. But it has limited functionality for adding text to a screen. Edited: Apparently now you can word wrap the contents of your text entry string. And you still can change the font but not the direction of the drop shadow.

To make more elaborate supers (superimposed text), you must create a another scene and add it's scene strip to the VSE edit scene. However this is inefficient, I would recommend rendering and text to image files first.

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  • $\begingroup$ I think, some answers are just worth an upvote ;-) $\endgroup$
    – Samoth
    Jan 12, 2016 at 15:33
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    $\begingroup$ The word wrapping has been added in 2.77. $\endgroup$
    – Samoth
    Apr 11, 2016 at 8:53
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    $\begingroup$ You can now change the font thanks to this patch developer.blender.org/D2424 It is not implemented oficially so you need to compile the Blender with that patch applied or download my release docs.google.com/… The release is missing Cuda support though. $\endgroup$ Feb 21, 2017 at 16:22
  • $\begingroup$ Dont you know if there´s a .py to load the modification of the font @JanKadeřábek ? $\endgroup$ Jul 12, 2017 at 14:13

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