Ok so, a long time ago when I was just starting out with Blender, I was following this tutorial about making soup:


At some point during the tutorial I did something in the Shading editor when making the soup part and instead of a wobbly Musgrave texture I got something like ripples (incomplete circles tapering at both ends). Anyway, I got it by accident, I saved it as an asset, stored it in my flash drive along with other shaders and textures and I have not thought about how I managed to get it since.

Cut to several years later, my flash drive broke, I got the majority of my files restored on it, except the whole Asset library I had on it. I've slowly been remaking whatever Assests I remember having on it originally, but then I got completely stumped on those ripples.

I can't seem to recreate them and I definitely don't remember how I managed to make them.

Does anyone have any suggestions?

Additional info:

  • Yes I remember specifically following THAT tutorial.
  • I remember changing 1 or 2 things from that tutorial using the Shader editor.
  • I'm pretty sure I didn't use any textures.
  • I tried remaking it using the Wave texture in case that was it, but I don't know how to ''divide'' the circles.
  • It was a completely flat, 2D procedural shader texture.
  • Honestly it doesn't have to be based on the tutorial if anyone has their own similar version.

I've wracked by brain for a while about this and it's just annoying having to wonder what the heck did I do back then. I finally decided to take this issue to the forums in hopes someone has an idea.

For reference, here's a render I did way back when with the ripples in question.

Miso soup

And here's a picture of the ripple shapes I had in mind


  • $\begingroup$ This one may be of interest $\endgroup$
    – Robin Betts
    Apr 6, 2023 at 18:37
  • $\begingroup$ Thank you, but that's not quite what I was looking for... Honestly I've been playing around and while I'm able to create ripples, I'm having trouble separating the rings, so that they wouldn't be complete 360 circles. $\endgroup$
    – Pixl_0wl
    Apr 8, 2023 at 13:38

1 Answer 1


I have come up with two setups. It's not exactly what you have shown but maybe it will point you in the right direction.

Number 1: enter image description here

Number 2: enter image description here

I prefer the first one because it looks more organic

  • $\begingroup$ Yes, the 1st one is the closest thing to what I had in mind! The structure also feels familiar. Thanks a lot! $\endgroup$
    – Pixl_0wl
    Apr 23, 2023 at 8:00

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