My Problem Like it

When I've finished my character mesh and I parent it to my bones, it makes it stretch when I move any bone.

All the mesh have effect and moving Random.

this link for my blender file:


This is when I moving the Hand Controller

  • $\begingroup$ try subdividing the mesh I think that should help $\endgroup$ Mar 31, 2023 at 12:52
  • $\begingroup$ I did it maram but nothing happen thanks for try $\endgroup$ Mar 31, 2023 at 15:37

1 Answer 1


As you see your face normals are flipped, you need to recalculate (select all in Edit mode and ShiftN):

enter image description here

Also your feet are tweaking because of their Pole Target, I'm not sure what you are trying to do there but try a rotation of the feet bone in Edit mode: CtrlR-90 for the left foot and +90° for the right bone.

  • $\begingroup$ Thanks for that help, you take images and explain very well, ☺️ man wtf this success and very useful bro i cant say anything but you helped me omfg thanks for you sir!!!! $\endgroup$ Mar 31, 2023 at 15:36
  • $\begingroup$ thanks for you sir i will ask God for let you get in the right way and success in your life!! you dont know how much i waste for try to fix it ;) $\endgroup$ Mar 31, 2023 at 15:44
  • $\begingroup$ how do i can support you sir ?? i will do anything for say thanks $\endgroup$ Mar 31, 2023 at 15:47
  • $\begingroup$ @Rami Alyazje you're welcome ;) $\endgroup$
    – moonboots
    Mar 31, 2023 at 15:54

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