I'm recently learning about USD and it seems like a simple process to include color data with a mesh but I'm not seeing anything included in blender after import. I'm using this page https://docs.blender.org/manual/en/latest/files/import_export/usd.html#import-options to base my understanding that there is support for bringing in color attributes. Is there something wrong with my .usda file?
#usda 1.0
def Mesh "mymesh"
{
point3f[] points = [(0.71347916, 0.07893447, 0.7741662), (0.9486477, 0.44962445, 0.5524503), (0.08519287, 0.3569759, 0.3423408), (0.13351363, 0.779009, 0.04968985), (0.2241823, 0.030300356, 0.03031425), (0.73183143, 0.8910715, 0.21396026), (0.16458288, 0.9209861, 0.97809523), (0.44789344, 0.5484266, 0.85309935), (0.48769182, 0.65303904, 0.19814594), (0.8519007, 0.33519447, 0.52204925), (0.67408675, 0.6135521, 0.90946233), (0.23418084, 0.08350322, 0.6056314), (0.38680223, 0.51031405, 0.5132096), (0.16646518, 0.9829086, 0.9564712), (0.64549965, 0.9681989, 0.2952251), (0.07252208, 0.11718707, 0.4819504), (0.9987392, 0.45425573, 0.44516864), (0.9331876, 0.44495028, 0.23704535), (0.403114, 0.38516796, 0.5846751), (0.25183252, 0.8737987, 0.9910206)]
color3f[] primvars:displayColor (
interpolation = "vertex"
)
color3f[] primvars:displayColor =[(0.71347916, 0.07893447, 0.7741662), (0.9486477, 0.44962445, 0.5524503), (0.08519287, 0.3569759, 0.3423408), (0.13351363, 0.779009, 0.04968985), (0.2241823, 0.030300356, 0.03031425), (0.73183143, 0.8910715, 0.21396026), (0.16458288, 0.9209861, 0.97809523), (0.44789344, 0.5484266, 0.85309935), (0.48769182, 0.65303904, 0.19814594), (0.8519007, 0.33519447, 0.52204925), (0.67408675, 0.6135521, 0.90946233), (0.23418084, 0.08350322, 0.6056314), (0.38680223, 0.51031405, 0.5132096), (0.16646518, 0.9829086, 0.9564712), (0.64549965, 0.9681989, 0.2952251), (0.07252208, 0.11718707, 0.4819504), (0.9987392, 0.45425573, 0.44516864), (0.9331876, 0.44495028, 0.23704535), (0.403114, 0.38516796, 0.5846751), (0.25183252, 0.8737987, 0.9910206)]
}
```