Blender Newbie.
I read through these related threads, but they don't provide an answer or fix. Also watch several YouTube videos. Nothing seems to work.
What is the most efficient way to invert a mesh so as to inform a key, coupler or mold?
https://blender.stackexchange.com/a/15548
I'm trying to make a mold of a muscle mesh I downloaded and cut into segments for 3d printing.
I tried to find a way to just invert the mesh from a positive to a negative. The mold doesn't need to be thick so the outside surface can be a few millimetres.
I also tried using a shrink wrap modifier on a plane over the mesh and this is what happened.
I tried Booleans and nothing happens. Some of the Boolean fixes I found on YouTube suggested adding a solidify modifier to the mesh, so I have one added to it. Another suggestion was to add vertices to the cube, that didn't work. I've also played with Boolean settings (Fast, exact, self intersect, hole tolerant, etc.)
Is there a way to just invert the mesh from a positive to a negative? Or any suggestions for the shrink wrap or boolean methods to work? Maybe something wrong with my mesh settings?