When I press F12 all sushi model appears on black. Only when render on Cycles, but on EEVEE shows totally normal.
Select your sushi, go in Edit mode, select the mesh with L, and move it, you'll see that you have a mesh overlapping (and even several). In Cycles if you have overlapping faces it won't render correctly (it's called Z fighting). To fix it select all (A) and press M > Merge by Distance.