I'm working on creating a wooden duck-toy in Blender. I start of with a half circle, and go from there. I put on bevel and subvision on it for improved looks.
However when I extrude some parts of the object. The bevel stops working and the subvision breaks (broken artefacts that is called? I don't know).
Any ideas on why tips happens?
E
to extrude, then cancelling the extrude by right-clicking or hittingEsc
and then doing it again? Cancelling the extrusion creates new geometry, it just might not be visible because it stays in the initial location. Try selecting all withA
, thenM
> Merge > By Distance. $\endgroup$