I'm trying to render 6 images of my world in EEVEE to form a perfect cubemap, but when I render the images they don't fit together perfectly. I would like to know if there is any specific configuration for this or any other way to achieve this result without using Cycles.

Here an exemple: enter image description here

  • $\begingroup$ What is wrong with the way they fit? Are there margins that look strange, or are the components in the wrong place altogether? $\endgroup$ Mar 24 at 0:44
  • $\begingroup$ The images don't complete with each other, I don't know how to configure blender to fit the images $\endgroup$ Mar 24 at 1:28
  • $\begingroup$ I would assume it's just a matter of arranging your UV "squares" properly, and ensuring there is no margin. If you want, you can upload an example of your project here - blend-exchange.com - and we can take a closer look at it. $\endgroup$ Mar 24 at 2:08
  • $\begingroup$ Here is a way ... just Eevee has no Bake feature so Cycles was used blender.stackexchange.com/a/249404/2214 $\endgroup$
    – vklidu
    Mar 24 at 7:51


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