1
$\begingroup$

I'm trying to achieve the front section of this juke box. That circular extrusion (it comes out about 3/4" or 2cm. over the keypad.) has got me stumped. I tried joining cylinder and cube very low poly, but the bevels can't be large enough. I tried using bevel shader, I'd read that gives a good look for joining objects, but not in this case. I think curves are the way to go, but I can't quite figure it out.
Front of Juke

$\endgroup$

1 Answer 1

0
$\begingroup$

You can begin with this shape:

enter image description here

Then begin to bevel your angles:

enter image description here

Extrude this part:

enter image description here

Bevel again:

enter image description here

Continue with the smaller bevels, re-work the topology, etc:

enter image description here

$\endgroup$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .