I have a collection of objects for which I want to set up a rig. There are 33 segments in this chain, and I have created, extruded, and renamed bones for each segment. All bones are positioned precisely in each segment object. I selected all 33 segments, then selected the extruded bones, and parented the objects to the bones using automatic weights:
After doing this, I see that when I enter Pose mode and move any segment, the last bone in the chain (#33) moves with it, but the object which should be parented to that last bone doesn't:
How can I correct this? It seems apparent that Segment 33 isn't parenting to bone 33 when the other are parented to their corresponding bones, but I don't know why or how to fix it.