I am a beginner.
So I modeled a thing and then applied different materials I downloaded from different places. Now I need to export everything to Unity i.e., the model with the textures applied. But when I export it, only the model gets exported.
Now I know if I made everything procedurally, I had to bake it out. But since I have downloaded the material, do I still need to bake it? Or is there any other way where I keep the .fbx file in the folder where all the materials are present, and it gets applied to it automatically? I tried checking on YouTube but couldn't find anything relatable.