I am trying to create a road. The road object is currently conformed to a terrain object but it is flat on the z axis. I want to extrude the road on the z axis then bevel the top outside edges a bit to give the sides of the road a realistic look instead of being so sharp/boxy.
Currently, before extruding, the outside edge of the road is selectable via edge select (alt + LMB). But as soon as I extrude on the z axis. The new edge on the top of the road is no longer selectable via alt - LMB. I have tried extruding the faces and vertices but no luck.
https://www.loom.com/share/21a88c2882a04dd48144532bec5393bd
Road with edge loop selected:
Extruded road with attempted edge loop select: