How do I make this glow visible regardless of viewing angle angle? The glass transparent settings are visible in my screenshots. Thanks
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$\begingroup$ If you want to shine through the glass you have to enable the Screen Space Refraction for the material. Its checkbox is visible on the pictures. $\endgroup$– FFellerMar 21 at 17:00
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$\begingroup$ Thanks for the suggestion, but sadly, no difference ibb.co/SNn5rD1 $\endgroup$– Francis Mike NathanMar 21 at 17:07
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$\begingroup$ You have to enable it in the render setting too. imgur.com/a/roIfia1 $\endgroup$– FFellerMar 21 at 18:55
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$\begingroup$ I did enable in render setting. Still no change. :( $\endgroup$– Francis Mike NathanMar 21 at 19:02
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1$\begingroup$ On second though, I flipped normals for the cube, so now the light passes through the glass regardless of angle viewed $\endgroup$– Francis Mike NathanMar 22 at 3:37
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