I was wondering if a weathervane physic simulation was possible (i.e. a weathervane that is pushed by a wind). I can create something that looks a bit like it (thanks to Chris) but that is not entirely satisfying as the settings are pretty complicated, the hinge object needs to be tilted (?), the wind needs to be carefully placed, etc... (by the way, I've tried the wind Tube falloff option, instead of the Sphere option, isn't the wind Tube option supposed to create a wind effect within the tube area only? Doesn't seem to be the case...)
Result so far: