I have multiple curves that look similar to this. With random T or + intersections. Is there a way to split each of them into a separate closed curve or mesh using geometry nodes? I basically want to be able to split them later, extrude and move them around etc. Kind of like having tetris blocks.
Geometry nodes: I have a curve with multiple intersections. Is there a way to split each 'arm' into a separate closed object?
Modified 2 months ago
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$\begingroup$ Arbitrary red cuts... what are the rules in your opinion? $\endgroup$– lemonMar 20 at 18:40
$\begingroup$ Ideally the T or + shaped intersections. But if that's too complex I guess all areas where there is a > than 30° angle? $\endgroup$– muckyuMar 20 at 23:15
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