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I'm trying to make a geometry node setup that displays the face count of each object of a collection, but I can get it to retrieve the count for each individual objects (it only displays the total). Is there a way to do this? I tried using the mesh island node without much succes unfortuanetly enter image description here enter image description here

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  • $\begingroup$ I'm very sorry for you, but this doesn't work structurally the way you set it up. First, the node Attribute Statistic always returns a value that refers to the whole geometry (you would have to work with Accumulate Field instead), and second, the instances will always look the same, because an instance is a duplicate of an object. You would have to create and position the numbers dynamically instead. $\endgroup$
    – quellenform
    Mar 18, 2023 at 20:45
  • $\begingroup$ I see, I had a feeling I wasn't doing it the right way $\endgroup$
    – Alex
    Mar 21, 2023 at 21:22
  • $\begingroup$ Hi, @quellenform.. can you think of a clean way of storing number of (realized) faces per instance on original instances? the only way I've found is a scale-to-0 and merge hack.. maybe I should post this q as one of my own. $\endgroup$
    – Robin Betts
    Dec 1, 2023 at 18:39
  • $\begingroup$ @RobinBetts ...maybe this one? i.stack.imgur.com/EyHw3.png $\endgroup$
    – quellenform
    Dec 1, 2023 at 19:41
  • $\begingroup$ @quellenform .. OK, a bit less grubby than mine :) (I scaled realized instances to merged points and sampled those) I thought there might be a many-to-one indexing trick I hadn't grasped.. it's reassuring your method is similar. $\endgroup$
    – Robin Betts
    Dec 2, 2023 at 7:53

1 Answer 1

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It is now possible to get the face count of each instance using the repeat zone

enter image description here

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