I need to simulate a traffic scene. Ideally I could pass in a list of vehicle names and the vehicles would be emitted along a curve in that order. I would also need to manipulate their speed.
I tried approaching the project using a particle system, but found it is not possible to specify in which order the objects are emitted.
Then I tried using geometry nodes. I don’t know much about this approach, but it didn’t seem to solve my problem. The object didn’t follow the curve rotation precisely enough, and I don’t know that it is conducive to emitting objects successively.
If you know about an approach to take for this problem that I could look into I would be so grateful for your input!