1
$\begingroup$

From a cube I make a simply animation drawing void rectangles. I would like that every rectangle to be bigger than the previous one. How can I do that?

The cube and the void rectangles

The cube and the void rectangles

The Geometry-Nodes structure

The Geometry-Nodes structure

Thanks for your time and help

Animation video (Animation video)

$\endgroup$
1
  • $\begingroup$ Hello and welcome. Please don't ask more than one question per post. Use the edit below, to break this into multiple posts so that each focuses on a single issue. Make as many separate questions as necessary. $\endgroup$ Commented Mar 13, 2023 at 11:17

1 Answer 1

0
$\begingroup$

you can try this node setup:

enter image description here

The scaling will be done by the index. I add 1 and multiply it with a certain value.

The start frame i realized by a new input variable for the input node and just subtract it from the frame.

result:

enter image description here

$\endgroup$
3
  • $\begingroup$ Thanks, it works fine. Only a doubt, why do you use the 'Store Named Attribute'? $\endgroup$ Commented Mar 13, 2023 at 12:53
  • $\begingroup$ uhm...r u kidding me? it was in your blend file...(just hidden behind another node) - i wanted to make as less changes to your original to make it work....so i let your node in there. $\endgroup$
    – Chris
    Commented Mar 13, 2023 at 14:27
  • 1
    $\begingroup$ oops! I thought you put it there for a reason and I was going crazy trying to undestand. Thanks again and sorry. $\endgroup$ Commented Mar 13, 2023 at 21:19

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .