I have this little project going on, where I have a plane with objects standing on them. The plane has a hole, and I want to animate the hole around so that the objects standing on the plane just fall through it. I hope it makes sense xD
I tried animating the hole with a single bone, and then animating the hole as a shape keys, but in both scenarios I didn't get the objects to fall through the hole when it was animated. If it's not animated it just works.
Do you have any idea how could I approach it? I attached the project file. https://drive.google.com/file/d/1V_mO4v7DGXPm3cpH-5Xq5LHc5F09kdN9/view?usp=share_link
This is a reference to what I'd like to create (much more simple, and with less objects though) https://www.youtube.com/watch?v=SZWoB-MxB6w&ab_channel=ZackScottGames