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I would like to use created Geometry Nodes modifier in other projects and I can't find any way to save them.

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  • $\begingroup$ Do you want it to be present in each new file you create or do you have it saved in one file and want to append it in a different one? $\endgroup$ Mar 7, 2023 at 14:33
  • $\begingroup$ I think what I am looking for is the option to import previously created GeoNode modifier. Or to transfer group of Nodes between files. $\endgroup$
    – healthyfat
    Mar 7, 2023 at 17:55

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You have two Options:

1.) Right-click the Geometry Nodes Modifier in the Outliner and Mark as Asset, so you can access it from any other blend file via the Asset Browser

enter image description here

2.) When you have a specific blend file already open, you can select File > Append in the main menu to insert your Node Tree into the open blend file: Double click on the blend file that contains your GeoNodes Setup and look into the folder named "NodeTree". (It may be a good idea to check "Fake User")

enter image description here

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  • $\begingroup$ For some reason I don't have such folder as NodeTree. Unfortunately I can't reproduce those instructions. $\endgroup$
    – healthyfat
    Mar 7, 2023 at 18:18
  • $\begingroup$ The "append" function opens a file browser in which you can navigate into the internal directories of your blend file. It should be there. $\endgroup$
    – LaserLars
    Mar 7, 2023 at 18:25
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    $\begingroup$ Allright. Now I get it. I was looking for the file named as Geometry Nodes modifier. Where it have to be the file that Nodes where created in. Thanks. $\endgroup$
    – healthyfat
    Mar 7, 2023 at 20:09

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