Here is the File http://www.pasteall.org/blend/35751
My question is about rigging , Long story short, I'm new to blender and i finished my latest model and began to rigging it (First time doing so) Followed the tutorial to the letter and when I flip the armature (Left side of it) the elbows off, no problems with the leg, so I fix it, but when I sent automatic weights the whole arm and shoulder part are F'ed up, No idea why.
Can anyone help? Here is the File http://www.pasteall.org/blend/35751
Also I have an alienware computer and not a particularly cheap one, And I've never really had lagg issues in blender up until I connected the facial features to the face, now whenever I click on anything it take a good 10 seconds to register, Is this just me making models with bad topology or is there a way to maximize processing speed after the models done and you want to do things with it.