I have been using blender and while rendering I came into a problem, I change the camera size but not the resolution, this can be particularly tricky when the image needs to have the contents at the same size but the resolution be different. For example, 2D video game sprites are all the same size in appearance but differ in frame resolution. Such as games like Friday Night Funkin' where the sprites a in different sizes.
As you can see the scale changes but not the resolution, are there any settings or plugins that could solve my issue? Thanks.