I have two scenes, one with a Cycle compositor and one without. I want to copy or link the compositor.
sceneA.node_tree = sceneB.node_tree
This results in a AttributeError: bpy_struct: attribute "node_tree" from "Scene" is read-only
I can create a new compositor node tree via sceneA.use_nodes = True
but then wasn't able to add nodes (without manually creating and copying attributes)
I feel like I'm missing something crucial here.