I want to create a sloped pocket for a rectangular cube 14 inches by 11 inches and 1 inch in thickness.
The sloped pocket would be 12 inches by 9 inches and tapers the top surface from zero down to 1/2 inches at the bottom.
Any ideas?
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Sign up to join this communityI want to create a sloped pocket for a rectangular cube 14 inches by 11 inches and 1 inch in thickness.
The sloped pocket would be 12 inches by 9 inches and tapers the top surface from zero down to 1/2 inches at the bottom.
Any ideas?
You need 2 Cubes: One as the wood piece, the other one as the Cutter object. Scale them to the desired proportions. Move and rotate the Cutter, so it sticks half-way in the wood and give it a Bevel modifier (with maybe 10 segments) to round the corners:
Give the wood a Boolean modifier (Mode: Difference, Object: Cutter, Solver: Fast) and hide the Cutter object in the Outliner: