The example is a car on a highway. Keyframed at 2 points and a camera parented to the car. When viewing from the camera the car is in frame. When viewing from the viewport the car flies by.
Is there a way to make the viewport follow the car like the camera? A function that allows the viewport to act like a camera. That can track an object as if it were parented to that object. I noticed that would be very helpful when trying to animate a driver in the car, etc..
This would be a great feature I think if not already implemented.